Items
2176 items
Unobtainable, but allows the player to change clothes anywhere.
Cures any major status ailment and confusion.
Unused Key Stone.
Unused NPC Key Stone.
Allows Captain Stern to set out on his expedition.
Creates and stores Pokéblocks.
Unlocks the door to Room 1 in Sea Mauville.
Unlocks the door to Room 2 in Sea Mauville.
Unlocks the door to Room 4 in Sea Mauville.
Unlocks the door to Room 6 in Sea Mauville.
Worn by the player while underwater.
Worn during Pokémon Contests.
Allows the player to ride Groudon in the Cave of Origin.
Allows the player to ride Kyogre in the Cave of Origin.
Allows the player and their mother to see the star show in the Mossdeep Space Ce...
Allows the player’s Pokémon to Mega Evolve.
Unused NPC Key Stone.
Unused NPC Key Stone.
Unused NPC Key Stone.
Unused NPC Key Stone.
Unused NPC Key Stone.
Unused NPC Key Stone.
Held: Allows Swampert to Mega Evolve into Mega Swampert.
Held: Allows Sceptile to Mega Evolve into Mega Sceptile.
Held: Allows Sableye to Mega Evolve into Mega Sableye.
Held: Allows Altaria to Mega Evolve into Mega Altaria.
Held: Allows Gallade to Mega Evolve into Mega Gallade.
Held: Allows Audino to Mega Evolve into Mega Audino.
Held: Allows Metagross to Mega Evolve into Mega Metagross.
Held: Allows Sharpedo to Mega Evolve into Mega Sharpedo.
Held: Allows Slowbro to Mega Evolve into Mega Slowbro.
Held: Allows Steelix to Mega Evolve into Mega Steelix.
Held: Allows Pidgeot to Mega Evolve into Mega Pidgeot.
Held: Allows Glalie to Mega Evolve into Mega Glalie.
Held: Allows Diancie to Mega Evolve into Mega Diancie.
Transforms Hoopa into its Unbound form for up to three days.
Unused Key Stone.
Held: Allows Camerupt to Mega Evolve into Mega Camerupt.
Held: Allows Lopunny to Mega Evolve into Mega Lopunny.
Held: Allows Salamence to Mega Evolve into Mega Salamence.
Held: Allows Beedrill to Mega Evolve into Mega Beedrill.
Allows the player’s Pokémon to Mega Evolve.
Causes the Meteorite to transform to its final form, allowing Rayquaza to Mega E...
Summons Latias or Latios for a ride.
Held: Allows a Pokémon to use the Z-move equivalents of its Normal moves.
Held: Allows a Pokémon to use the Z-move equivalents of its Fire moves.
Held: Allows a Pokémon to use the Z-move equivalents of its Water moves.
Held: Allows a Pokémon to use the Z-move equivalents of its Electric moves.
Held: Allows a Pokémon to use the Z-move equivalents of its Grass moves.
Held: Allows a Pokémon to use the Z-move equivalents of its Ice moves.