Aller au contenu

Lanturn #32

HP 80ElectricStage 1

Dane karty

Ewoluuje z : Chinchou

ZdolnośćSubmerge

Once during your turn (before your attack), you may change Lanturn's type to Water until the end of your turn. This power can't be used if Lanturn is Asleep, Confused, or Paralyzed. If Lanturn becomes Asleep, Confused, or Paralyzed after you have used this power, its type changes back to Lightning.

ElectricNormalNormal Blinding Light
30

Flip a coin. If heads, the Defending Pokémon is now Confused.

Słabość
Fighting×2
Koszt wycofania
NormalNormal
Legalność
Unlimited

It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.

Ilustrator · Kagemaru Himeno