Magnetismo
6 Pokémon#042Introdotta in: Gen III
EFFETTO
La carica magnetica attrae i Pokémon di tipo Acciaio impedendogli la fuga o la sostituzione.
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.