Dusknoir #1
Card data
Evolves from : Dusclops
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
- Weakness
- Darkness+30
- Resistance
- Colorless-20
- Retreat cost
- NormalNormalNormal
- Legality
- ✓ Unlimited
Illustrator · Mitsuhiro Arita
Other versions of this card












Other cards of this Pokémon












Boosters and packs that may contain this card
No fresh booster or pack offer found for this set.
Pokédex is an unofficial fan site. "Pokémon" and card names are trademarks of The Pokémon Company/Nintendo. Indicative prices (Cardmarket, TCGplayer).