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Dusknoir #17

HP 120PsychicStage 2

Card data

Evolves from : Dusclops

AbilitySpirit Pulse

As long as Dusknoir is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Energy attached to it between turns.

PsychicNormalNormal Darkness Mist
60+

If the Defending Pokémon already has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage.

Weakness
Darkness+30
Resistance
Colorless-20
Retreat cost
NormalNormal
Legality
Unlimited

The antenna on its head captures radio waves from the world of spirits that command it to take people there.

Illustrator · Tomoaki Imakuni

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This Pokémon in-game

Gripper Pokémon · #477

GhostBase stat total 525

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