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Swampert #13

HP 110WaterStage 2

Card data

Evolves from : Marshtomp

AbilityWater Call

Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.

WaterWaterNormalNormal Hypno Splash
50

The Defending Pokémon is now Asleep.

Weakness
Lightning×2
Retreat cost
NormalNormalNormal
Legality
Unlimited

Illustrator · Mitsuhiro Arita