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Light Azumarill #13

HP 80WaterStage 1

Card data

Evolves from : Marill

Water Bubble
10

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

WaterNormalNormal Bubble Jump
30

If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.

Weakness
Lightning×2
Retreat cost
Normal
Legality
Unlimited

It curls up its long ears when swimming to prevent water from entering them.

Illustrator · Yuka Morii