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Dark Gengar #6

HP 70PsychicStage 2

Card data

Evolves from : Dark Haunter

AbilityDeep Sleep

As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.

PsychicPsychicPsychic Pull In
30

If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.

Resistance
Fighting-30
Retreat cost
NormalNormal
Legality
Unlimited

It absorbs the heat in the air around it. If you suddenly feel cold, it's because a Gengar has appeared.

Illustrator · Aya Kusube

Other cards of this Pokémon

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This Pokémon in-game

Shadow Pokémon · #94

GhostPoisonBase stat total 500

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