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Dusclops #17

HP 70PsychicStage 1

Card data

Evolves from : Duskull

AbilityCursed Glare

As long as Dusclops is your Active Pokémon, your opponent can't attach any Special Energy cards (except for Darkness and Metal Energy cards) from his or her hand to his or her Active Pokémon.

PsychicNormal Will-o'-the-wisp
30
PsychicPsychicNormal Psychic Shield
50

Prevent all effects of attacks, including damage, done to Dusclops by your opponent's Pokémon-ex during your opponent's next turn.

Weakness
Darkness×2
Resistance
Fighting-30
Retreat cost
Normal
Legality
Unlimited

Illustrator · Kagemaru Himeno