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Dusclops #7

HP 70PsychicStage 1

Card data

Evolves from : Duskull

Psychic Psychic Removal
20

Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokémon.

PsychicPsychicNormal Powerful Hand

Count the number of cards in your hand. Put that many damage counters on the Defending Pokémon. You can't put more than 7 damage counters in this way.

Weakness
Darkness×2
Resistance
Fighting-30
Retreat cost
Normal
Legality
Unlimited

Illustrator · Tomoko Wakai