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How to Beat Ground-Type Pokémon

Key Takeaways
  • Ground-type Pokémon are vulnerable to Water, Grass, and Ice-type attacks.
  • They are completely immune to Electric-type moves, making them a crucial strategic counter.
  • Offensively, Ground types are super-effective against Poison, Rock, Steel, Fire, and Electric Pokémon.

TYPE EFFECTIVENESS

Ground
×2Weak
WaterGrassIce
×½Resistant
PoisonRock
×0Immune
Electric

Understanding Ground-Type's Weaknesses and Strengths

Ground-type Pokémon are a formidable force in any battle, known for their powerful physical attacks and key immunities. To effectively counter them, you must understand their specific type matchups. The Ground type has three weaknesses: Water, Grass, and Ice. Moves of these types will deal super-effective damage and are your primary tools for victory.

One of the most defining characteristics of the Ground type is its complete immunity to Electric-type moves. This makes them the perfect switch-in against common threats like Jolteon or Zapdos, nullifying their attacks entirely. Defensively, they also resist Poison and Rock-type moves.

However, many Ground Pokémon have a secondary typing which can alter these matchups significantly. A Pokémon like Flygon (Ground/Dragon) loses its weakness to Grass and gains new ones. To find the precise weaknesses of any dual-type combination, you can use our embedded Dual Type Calculator below. It's the perfect tool to prepare your strategy before a difficult fight.

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Frequently Asked Questions

What is the best type to use against Ground Pokémon?

Water, Grass, and Ice types are the best choices, as they all deal super-effective damage. Special attackers are often a good choice, as many Ground-types have a higher Defense stat than Special Defense. A Pokémon with a dual-type that results in a 4x weakness, like a Ground/Rock type against a Water or Grass move, is especially vulnerable.

Are Ground-type Pokémon immune to status moves?

No, Ground-type Pokémon are not immune to all status moves. Their immunity to Electric-type moves means they cannot be paralyzed by moves like Thunder Wave. However, they can still be affected by other status conditions like burn, poison, or sleep from non-Electric moves.