Marowak (In-Game & PvP)
Marowak is highly situational. In standard playthroughs, it is a devastating physical wallbreaker provided it holds the Thick Club, which doubles its Attack stat. Without this specific item, it is severely underpowered. In competitive PvP or ranked formats,
Marowak is unviable due to its abysmal Speed and common weaknesses.
Verdict
Marowak is entirely defined by the Thick Club; with it, it breaks walls, without it, it is dead weight.
Rating 6/10 · Tier Untiered (PvP) / B-(Playthrough) · Role : Slow Physical Wallbreaker
Strengths
- Massive physical Attack stat when holding the Thick Club item.
- Lightning Rod ability provides complete immunity to Electric-type attacks.
- Solid physical Defense allows it to take non-super effective physical hits well.
- Access to excellent STAB moves like Earthquake and the utility of Bonemerang.
Weaknesses
- Extremely low Speed guarantees it will take a hit before moving in most matchups.
- Completely useless without its signature Thick Club item.
- Vulnerable to common Water, Grass, and Ice special attacks.
- Severely outclassed by modern Ground-types like
Ursaluna in competitive formats.
Marowak Base Stats
BEST COUNTERS
SIZE COMPARISON
SPRITE GALLERY
Tier & Role: The Ultimate Glass Cannon in Disguise
Marowak functions strictly as a slow physical wallbreaker. In modern competitive formats like Scarlet and Violet ranked battles, it remains untiered and unviable.
Its baseline stats are incredibly misleading. On paper, its physical Attack looks mediocre at best. However, Game Freak balanced
Marowak entirely around its signature item, the Thick Club.
When holding this item,
Marowak transforms into a localized nuke. Its physical damage output rivals some of the strongest legendary Pokémon, allowing it to OHKO or 2HKO almost anything in a standard playthrough.
Despite this massive power, its role is heavily restricted by its Speed. You will almost always take damage before you can dish it out. This forces
Marowak into a specific playstyle: tanking a physical hit, then retaliating with overwhelming force.
The Thick Club Dependency (Scarlet & Violet Context)
You cannot discuss
Marowak without discussing the Thick Club. This held item literally doubles
Marowak's raw Attack stat.
If you plan to use
Marowak in your Scarlet and Violet DLC playthrough, or anticipate using it in Pokémon Legends: Z-A, you must grind for this item. Catching a
Cubone or
Marowak without it leaves you with a fundamentally broken Pokémon.
How it impacts gameplay
Because the item slot is permanently locked to the Thick Club,
Marowak sacrifices massive utility. It cannot hold Heavy-Duty Boots to ignore entry hazards, nor can it hold a Choice Band or Leftovers.
If an opponent uses Knock Off,
Marowak instantly loses half its offensive presence. This single point of failure makes it a massive liability in any serious competitive environment.
Playthrough Movesets & Terastallization
For an in-game playthrough, building
Marowak is straightforward and highly effective. You want to maximize its physical damage and coverage.
A standard and reliable moveset includes:
- Bonemerang: A two-hit Ground STAB that breaks Sturdy and Focus Sashes.
- Rock Slide or Stone Edge: Essential coverage to hit Flying and Bug types that resist Ground.
- Fire Punch or Knock Off: Excellent utility for hitting Grass-types or removing opponent items.
- Swords Dance: If you can find a safe turn to set up, this makes
Marowak unstoppable in story mode.
In Scarlet and Violet, Terastallization gives
Marowak a much-needed defensive tool. Tera Water or Tera Steel allows it to shed its weaknesses to Grass and Ice.
Alternatively, Tera Ground turns its Earthquake or Bonemerang into a devastating nuke that will easily sweep through late-game Elite Four members or Nemona's team.
Best Uses & Favorable Matchups
Marowak shines brightest when pivoting into Electric-type attacks. If you run the Lightning Rod ability,
Marowak gains complete immunity to Electric moves.
This makes it a perfect counter to Electric-type Gym Leaders, Team Star bases, or wild Tera Raid bosses spamming Thunderbolt. You switch in for free, absorb the hit, and threaten back with a STAB Ground attack.
Trick Room Synergy
Because
Marowak is exceptionally slow, it excels in Trick Room setups. If you pair it with a setter like
Hatterene or
Cresselia,
Marowak's glaring weakness becomes its greatest asset.
Under Trick Room, it moves first and sweeps easily. While setting this up in a standard playthrough is often overkill, it remains the only semi-viable way to use
Marowak in double battles.
Honest Weaknesses: Why it Fails in PvP
Marowak's competitive viability is practically non-existent in current generations. The primary reason is its horrific Speed tier.
Moving last means it must rely on its bulk to survive. While its physical Defense is respectable, its Special Defense is terrible. Any stray Surf, Energy Ball, or Ice Beam from a faster special attacker will OHKO it.
Furthermore, the modern metagame is flooded with utility moves that cripple it. Knock Off is ubiquitous in PvP; losing the Thick Club mid-battle turns
Marowak into dead weight.
Finally, it suffers from severe power creep. When forced to choose a slow, bulky Ground-type, competitive players have vastly superior options that do not rely on a specific held item to function.
Avoid If... & Better Alternatives
Do not use
Marowak if you are building a team for Scarlet and Violet Ranked Battles. It requires too much support and offers too little payoff compared to modern threats.
Avoid picking
Marowak if your team already struggles against fast Water or Grass types, as it will only compound that weakness.
Superior Alternatives
Ursaluna: The ultimate slow Ground-type wallbreaker. With Guts and a Flame Orb, it hits harder than
Marowak, has better bulk, and a far superior Normal/Ground typing.
Great Tusk: If you need a physical Ground-type,
Great Tusk offers massive Attack, incredible physical Defense, Rapid Spin utility, and a much better Speed tier.
Ting-Lu: For a bulky Ground-type that can actually survive special attacks,
Ting-Lu is infinitely more reliable in competitive play.
For story mode,
Marowak remains a fun, nostalgic choice. But for anything demanding optimization, leave it in the PC.
Related Pokémon guides
More Competitive Guides
Frequently Asked Questions About Marowak
Is Alolan Marowak better than regular Marowak?
Yes, Alolan Marowak is generally considered better. Its Fire/Ghost typing provides excellent defensive resistances and immunities, and it gets access to Shadow Bone and Flare Blitz. It still requires the Thick Club, but its typing makes it a much better Trick Room sweeper.
How do you get a Thick Club for Marowak?
You must catch or use Thief on wild Cubone or Marowak. They have a small chance (usually 5%) of holding the Thick Club in the wild. Having a Pokémon with the Compound Eyes ability in the lead spot increases this chance significantly.
Why is Marowak not used in competitive PvP?
Marowak is too slow and heavily reliant on the Thick Club. If it gets hit by Knock Off, its damage output vanishes. Additionally, newer Ground-types like Ursaluna and Great Tusk deal similar or better damage while offering vastly superior bulk or speed.
What is the best moveset for Marowak in a playthrough?
The most reliable playthrough moveset is Bonemerang, Rock Slide, Knock Off, and Swords Dance. Bonemerang breaks Sturdy, Rock Slide hits Flying-types, and Swords Dance allows you to sweep slower teams easily while holding the Thick Club.
Pokedex.me is an unofficial fan site, not affiliated with Nintendo, Game Freak or The Pokémon Company. Competitive takes reflect observed usage (Smogon SV stats).





