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Psychic Type: Weaknesses & Counters

By Pokedex (gen-IA)Updated 3 min read
Psychic Type: Weaknesses & Counters

Psychic-type weaknesses

The Psychic type is weak to Bug, Ghost, and Dark-type attacks, taking double damage. Defensively, it resists Fighting and Psychic. Offensively, it deals zero damage to Dark-types and half damage to Steel and Psychic-types.

TYPE EFFECTIVENESS

Psychic
×2Weak
BugGhostDark
×½Resistant
FightingPsychic

Defensive Read: Punishing Psychic-types

In Pokémon Legends: Z-A and Scarlet & Violet, pure Psychic-types struggle defensively. They only resist Fighting and Psychic, leaving them exposed to common physical attackers. Bug, Ghost, and Dark-type moves easily exploit their typically low physical Defense stats.

U-turn, a ubiquitous Bug-type move, is particularly devastating as it chunks their HP while allowing the opponent to pivot out. To punish a Psychic opponent, prioritize physical Dark or Ghost moves like Crunch or Shadow Claw.

Avoid leaving Fighting or Poison-types on the field against them unless they carry a Choice Scarf. A fast Psychic-type will easily sweep them before they can strike back.

Offensive Read: When to Attack

Offensively, Psychic moves excel at clearing Poison and Fighting-types. This makes them highly valuable during the main story for sweeping Team Star's Fighting and Poison bases in Paldea, or handling aggressive brawlers in Kalos.

However, you must actively scout for Dark-types. A pure Dark-type completely absorbs Psychic attacks, forcing a switch or a wasted turn. This immunity creates severe momentum loss in difficult battles.

Always pair your Psychic STAB (Same Type Attack Bonus) with a Fairy or Fighting move. This ensures you can catch Dark-types on the switch and maintain offensive pressure.

Notable Dual Types

Combining Psychic with another typing drastically shifts its viability and counters.

  • Psychic/Fairy: Gains an immunity to Dragon and neutrality to Dark and Bug. This combination flips the Dark weakness into a massive advantage.
  • Psychic/Steel: One of the best defensive typings in the game. Steel neutralizes the Bug and Ghost weaknesses while adding a slew of resistances, though it retains the weakness to Dark.
  • Psychic/Dark: Grants immunity to Psychic and Prankster status moves. It completely removes the Ghost and Dark weaknesses, leaving a glaring 4x weakness to Bug-type moves.

Team Building & Coverage

Never leave a Psychic-type unsupported against fast physical attackers. Pair them with a bulky Fighting or Fairy-type to absorb incoming Dark and Bug-type moves.

Steel-types also make excellent partners. They naturally resist Bug, Ghost, and Dark attacks, while the Psychic-type can handle the Fighting moves aimed at the Steel-type.

When building your in-game team, ensure your Psychic user carries coverage moves like Dazzling Gleam or Focus Blast. Relying solely on Psychic STAB guarantees you will be walled by late-game Dark-type trainers.

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Frequently Asked Questions

What is the Psychic type weak against?

Psychic-types take double damage from Bug, Ghost, and Dark-type attacks. These weaknesses often exploit their naturally lower physical defense. Dark-types are especially dangerous because they also have total immunity to Psychic-type damage.

What is the Psychic type super effective against?

Psychic-type attacks deal double damage to Fighting and Poison-type Pokémon. This makes them excellent for shutting down aggressive physical brawlers and toxic stallers during your playthrough, provided the opponent doesn't carry a secondary Dark typing.

Is Psychic a good defensive typing?

No, pure Psychic is considered a poor defensive typing. It only resists Fighting and Psychic moves while carrying three common weaknesses. In modern games, ubiquitous moves like U-turn easily exploit them, requiring strong team support.

How does a Psychic/Steel dual typing change weaknesses?

A Psychic/Steel combination removes the typical Bug and Ghost weaknesses, making them neutral. It retains the weakness to Dark while adding Fire and Ground weaknesses from the Steel side, but gains nine crucial resistances and a Poison immunity.

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Data: PokéAPI · AI-assisted content, checked against structured data.