Lanturn (Competitive & In-Game)
Situational. In casual playthroughs,
Lanturn is highly effective due to its excellent defensive typing and bulk. In Scarlet/Violet competitive PvP (Smogon PU tier), it serves as a reliable defensive pivot and special wall. Its massive 125 base HP and Volt Absorb ability generate crucial momentum, but its low 76 Special Attack prevents it from being an offensive threat.
Verdict
Lanturn trades offensive presence for exceptional survivability and pivoting utility in lower competitive tiers.
Rating 6.5/10 · Tier PU in SV Singles, A-for Playthroughs · Role : Defensive Pivot / Bulky Water
Strengths
- Phenomenal Water/Electric defensive typing yields only two weaknesses (Grass, Ground).
- Massive base 125 HP allows it to absorb neutral hits effortlessly.
- Volt Absorb provides a crucial immunity and healing against common Electric-type pivots.
- Access to slow Volt Switch and Flip Turn guarantees safe entry for fragile teammates.
Weaknesses
- Mediocre base 76 Special Attack limits its damage output significantly.
- Lacks reliable instant recovery, forcing reliance on the RNG-heavy Rest + Sleep Talk combo.
- Highly vulnerable to passive damage from Spikes and Toxic if not holding Heavy-Duty Boots.
- Easily walled by bulky special sponges and setup sweepers.
Lanturn Base Stats & Movepool
BEST COUNTERS
SIZE COMPARISON
SPRITE GALLERY
Tier Placement & Competitive Role
Lanturn currently sits solidly in the Smogon PU tier for Scarlet and Violet, maintaining a respectable 6.7% usage rate. It operates strictly as a bulky defensive pivot and special sponge.
Its defining trait is its colossal base 125 HP. While its base 76 Defense and Special Defense are merely average, that massive health pool allows
Lanturn to absorb neutral hits with surprising ease and act as a reliable blanket check to special attackers.
You do not pick
Lanturn to sweep teams. With a base 76 Special Attack and a sluggish base 67 Speed, it lacks the raw firepower to punch through dedicated walls or pressure offensive cores directly.
Instead, its role is entirely about momentum. By leveraging its bulk to switch into predicted attacks,
Lanturn takes the hit and uses a slow Volt Switch or Flip Turn to safely bring in fragile offensive teammates without them taking damage.
Unpacking the Typing & Ability Arsenal
The Water/Electric typing is one of the most efficient defensive combinations in the franchise.
Lanturn naturally resists Fire, Water, Flying, Ice, and Steel.
It only fears Grass and Ground-type attacks. This sparse weakness profile makes it a nightmare for teams relying heavily on Flying or Water-type offense, forcing opponents to play around its specific immunities.
Volt Absorb vs. Water Absorb
Abilities dictate
Lanturn's entire competitive identity. Volt Absorb is the absolute standard, granting a full immunity to Electric-type moves and healing 25% of its maximum HP when hit by one.
This turns
Lanturn into a hard stop against opposing Electric-types that rely on Volt Switch for momentum, effectively shutting down their pivoting strategies.
Water Absorb, its Hidden Ability, offers the exact same immunity and healing, but for Water-type moves. While useful for walling specific Water-type wallbreakers, Volt Absorb generally provides more utility in standard PU metagames.
Never run Illuminate. It offers zero competitive battle effects and is strictly a wasted ability slot.
Essential SV PU Movesets & Builds
To maximize
Lanturn's utility, you must build around its survivability and pivoting capabilities. The lack of instant recovery dictates its most common item and move choices.
The RestTalk Pivot Set
Because
Lanturn cannot learn Recover or Roost, it relies heavily on the Rest and Sleep Talk combination to stay healthy throughout a match.
- Moves: Scald, Volt Switch, Rest, Sleep Talk
- Ability: Volt Absorb
- Item: Heavy-Duty Boots or Leftovers
- EVs: 252 HP / 252 SpD / 4 Def (Calm Nature)
Scald is mandatory. The 30% burn chance is
Lanturn's primary way to cripple physical attackers that try to exploit its lower physical bulk. Volt Switch guarantees momentum, allowing
Lanturn to escape unfavorable matchups.
The Assault Vest Variant
If your team needs an immediate special sponge, an Assault Vest set trades recovery for raw special bulk, making it an excellent switch-in to special threats.
- Moves: Scald, Discharge, Ice Beam, Volt Switch
- Item: Assault Vest
Ice Beam provides crucial coverage against the Grass-types that naturally switch into
Lanturn, while Discharge offers a 30% paralysis chance to punish faster switch-ins.
Other niche item choices include a Chesto Berry for a one-time instant wake-up from Rest, or an Air Balloon to temporarily avoid its glaring Ground weakness.
Best Matchups & Synergistic Teammates
Lanturn excels when paired with Pokémon that appreciate its slow pivoting and ability to absorb Electric or Ice attacks.
Premier PU Synergies
In the SV PU tier,
Lanturn forms exceptional defensive and offensive cores with specific meta staples.
Bombirdier: Appreciates
Lanturn taking Electric and Ice attacks. In return,
Bombirdier provides crucial hazard control and a Ground immunity.- Alolan
Sandslash: A physical attacker that benefits from
Lanturn absorbing Fire attacks (if
Lanturn Terastallizes) and bringing it in safely via a slow Volt Switch. - Galarian
Slowbro &
Coalossal: Both form strong defensive backbones with
Lanturn, covering each other's weaknesses perfectly in lower tiers.
Florges: Provides essential Wish support. Since
Lanturn lacks reliable recovery outside of Rest,
Florges passing massive Wishes keeps
Lanturn healthy throughout a long match.
Lanturn dominates matchups against bulky Waters that lack Toxic, and completely walls Electric-types locked into STAB moves.
Honest Weaknesses: Counters & Pitfalls
Despite its impressive bulk,
Lanturn has glaring flaws that skilled opponents will easily exploit.
Hard Counters
Dedicated special walls completely shut
Lanturn down.
Florges, a top-tier PU threat, takes negligible damage from Scald or Volt Switch and can use
Lanturn as setup fodder or simply heal off the chip damage.
Grass-types and Ground-types are
Lanturn's worst nightmare. Pokémon that resist both of
Lanturn's STAB types threaten it with massive super-effective damage and force it to switch out immediately.
Mechanical Pitfalls
The reliance on Rest for recovery is a massive liability. Sleep Talk is inherently RNG-dependent. Rolling Rest or Volt Switch at the wrong time leaves
Lanturn vulnerable and can cost you momentum.
Furthermore,
Lanturn is incredibly susceptible to entry hazards if not holding Heavy-Duty Boots. Spikes and Stealth Rock will rapidly chip away at its HP, severely limiting the number of times it can pivot into attacks.
Finally, its low base 76 Special Attack means it cannot pressure bulky setup sweepers. If an opponent starts using Calm Mind,
Lanturn will be forced out.
When to Avoid Lanturn & Best Alternatives
Lanturn is not a universally applicable solution for your team's Water or Electric needs. In many scenarios, it will be dead weight.
When to Bench
Lanturn
- You need a fast offensive threat: With base 67 Speed and no boosting moves,
Lanturn will never operate as a sweeper. - Your team lacks hazard removal: If you cannot clear Spikes or Stealth Rock,
Lanturn will die far too quickly from passive damage while trying to pivot. - You are playing in OU or UU:
Lanturn's stats simply do not hold up against the power creep of top-tier SV metagames.
The Premier Alternative: Rotom-Wash
If you are playing in a higher tier or need a more offensive Water/Electric pivot, Rotom-Wash is strictly superior.
Rotom-Wash boasts Levitate, granting it a Ground immunity that
Lanturn desperately wishes it had. It also features significantly higher Special Attack and Speed, access to Will-O-Wisp for guaranteed burns, and Trick to cripple defensive walls with a Choice item.
Lanturn is only the better choice if you specifically require a larger HP pool or an Electric immunity via Volt Absorb.
Related Pokémon guides
Competitive Guides & Tier Placements
Frequently Asked Questions About Lanturn
Is Lanturn better than Rotom-Wash?
No. In higher competitive tiers, Rotom-Wash is vastly superior due to Levitate (granting a Ground immunity), higher Speed, better Special Attack, and access to Will-O-Wisp. Lanturn only outperforms Rotom-Wash in lower tiers (like PU) where its massive HP and Volt Absorb fill a specific defensive niche.
What is the best ability for Lanturn?
Volt Absorb is almost always the best choice. It provides a crucial immunity to Electric-type attacks and heals Lanturn for 25% of its max HP. Water Absorb is highly situational, and Illuminate has zero use in competitive battles.
Is Lanturn good for a Scarlet and Violet playthrough?
Yes, Lanturn is excellent for the main story. Its Water/Electric typing gives it fantastic defensive coverage, and its high HP allows it to tank hits from wild Pokémon and Gym Leaders easily while dishing out consistent STAB damage.
What are Lanturn's biggest weaknesses in PvP?
Lanturn is severely threatened by strong Grass and Ground-type attacks. Additionally, it struggles against dedicated special walls like Florges, suffers heavily from passive damage (Toxic, Spikes), and is held back by its lack of reliable instant recovery outside of Rest.
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